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Ataraxos beats Stratego champions with damped self-play and search

Ataraxos combines dynamically damped self-play reinforcement learning with decision-time search for hidden-information games. It beat Pim Niemeijer 15–1 with four draws and went 38–2 at the 2025 Stratego World Championship. Training and belief-model code are public, but pretrained checkpoints are not.

What this means for you

For researchers building simulator-backed planning agents, Ataraxos is evidence that training dynamics and search can reduce the data needed for large hidden-information games. Without checkpoints or an independent reproduction, the result is not yet a practical trial target.

FRONTIER WATCH

Public artifacts and validated results are different.

The recorded fact is the public work and its artifacts. Author-reported outcomes do not establish independent reproduction. Next checks include usable code, task conditions and third-party validation.

Evidence & related material

Technical details & scores
Method dynamically damped self-play RL plus decision-time search
Human Match 15 wins, 1 loss, 4 draws
World Championship 38-2 at 2025 Stratego World Championship
Efficiency Claim <1/100 DeepNash training examples; <1/30 self-play games
Artifacts MIT-licensed training and belief-model code; no pretrained checkpoint
Technical impact 4
Engineering value 2
Adoption signal 1
Maturity 1
Verification cost 5
Risk 2